For each glyph magical "water" will rise. In the temple, you will have to find different glyphs and hold Circle to illuminate them. At the end, the monsters will chase after you until you surf through a magical barrier, which concludes the level. You will also encounter new types of cloth - long seaweed like cloth that allows you to seemingly swim through the air and jellyfish-like cloths that boost you up to their tops.Ĭontinue through the tunnels, evading the monsters. In the tunnels you will have to evade Guardians with spotlights - if you are in the spotlight when it turns red, the Guardian will tear your scarf. You will have one resting period where you will have to push Circle by long pieces of cloth to unlock a cloth fragment cyclone that will carry you to the next surfing part. If you glide through 15 columns you will receive the Adventure trophy. You will surf down through a destroyed city. Note: You can find the Hidden Desert Flower in this area for a trophy. At the top, hold Circle to release more creatures and continue on to the next section. You will get to a sandstorm area where you must climb a tower with the help of some cloth creatures. Follow them through the level, or head out on your own toward the mountain. In the desert, you will discover Cloth Creatures that you can occasionally fly. When it is rebuilt, run across it to the next area. Otherwise, Hold Circle by the long pieces of cloth to transform them into pieces of the bridge. There are three glowing symbols you can pick up in this area if you want. Climb/jump/fly up to the top of the middle tower and fly across to the glowing area. Head toward the mountain and you will enter "The Hub" where you can pick up two more symbols. Walk toward the first pile of rubble to pick up your first glowing symbol. This walkthrough is a possible route one could take in Journey, although it's much more beneficial to go along on your own.Īside from the walkthrough, you may want to collect the PS3 Trophies, Ancient Glyphs, or Glowing Symbols. The easiest way to play the game is to merely 'walk towards the mountain' the mountain is the only goal, and aside from the glyphs and symbols there really isn't much else to do (unless you wish to run around aimlessly and explore). The following is a very brief summary walkthrough of Journey.
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